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This is the representation of a single record of a GAMSSet.
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| GAMSSetRecord (GAMSSetRecord record) |
| Constructor.
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string | Key (int index) |
| Retrieve key of GAMSSymbolRecord on position index.
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bool | MoveNext () |
| Iterate to next GAMSSymbolRecord of GAMSSymbol.
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bool | MovePrevious () |
| Iterate to previous GAMSSymbolRecord of GAMSSymbol.
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override bool | Equals (object obj) |
| Indicates whether another object is "equal to" this one. This is the case if they hold the internal reference is the same.
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override int | GetHashCode () |
| Calculates a Hash Code based on the Sympol Iteration Pointer (aka the internal reference).
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bool | Equals (GAMSSymbolRecord r) |
| Indicates whether another GAMSSymbolRecord is "equal to" this one. This is the case if they hold the same internal reference.
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GAMSSet | Set [get] |
| Return set where this record belongs to.
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string | Text [get, set] |
| Get: Retrieve the explanatory text of this GAMSSetRecord Set: Set the explanatory text of this GAMSSetRecord.
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string[] | Keys [get] |
| Retrieve keys of GAMSSymbolRecord.
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This is the representation of a single record of a GAMSSet.
◆ GAMSSetRecord()
Constructor.
- Parameters
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record | GAMSSetRecord to initialize this instance from |
◆ Set
Return set where this record belongs to.
◆ Text
string GAMS.GAMSSetRecord.Text |
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getset |
Get: Retrieve the explanatory text of this GAMSSetRecord Set: Set the explanatory text of this GAMSSetRecord.