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Save solver point in GDX file.
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int | value () |
| Get the int value of this enumerated SavePoint.
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Save solver point in GDX file.
◆ lookup()
static ESavePoint com.gams.api.GAMSOptions.ESavePoint.lookup |
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int |
val | ) |
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static |
Lookup all savePoints.
- Parameters
-
val | an int value to lookup |
- Returns
- the enumerated SavePoint that has the specified value, or UndefinedSavePoint if the specified value is not found.
◆ value()
int com.gams.api.GAMSOptions.ESavePoint.value |
( |
| ) |
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Get the int value of this enumerated SavePoint.
- Returns
- the savePoint value
◆ EverySolvePointFile
com.gams.api.GAMSOptions.ESavePoint.EverySolvePointFile =(2) |
A point GDX file from every solve is to be saved.
◆ EverySolvePointFileScrDir
com.gams.api.GAMSOptions.ESavePoint.EverySolvePointFileScrDir =(4) |
A point GDX file from every solve is to be saved in the scratch directory.
◆ LastSolvePointFile
com.gams.api.GAMSOptions.ESavePoint.LastSolvePointFile =(1) |
A point GDX file from the last solve is to be saved.
◆ LastSolvePointFileScrDir
com.gams.api.GAMSOptions.ESavePoint.LastSolvePointFileScrDir =(3) |
A point GDX file from the last solve is to be saved in the scratch directory.
◆ NoPointFile
com.gams.api.GAMSOptions.ESavePoint.NoPointFile =(0) |
No point GDX file is to be saved.
◆ UndefinedSavePoint
com.gams.api.GAMSOptions.ESavePoint.UndefinedSavePoint =(5) |